Tuesday, May 26, 2020

Daikatana Nearly Destroyed Doom's Legacy?

This is easily the ten thousandth article on Daikatana and 'what went wrong' but I fail to see how the game almost "destroyed' Doom's legacy. 

Finally, Daikatana limped to the finish line, three years late. The game was greeted with mediocre reviews and poor sales. Eidos needed to move 2.5 million copies of the game to make its investment back; it sold a little over 40,000 by September.