Wednesday, February 5, 2020

LawBreakers Failed Because CEO Refused To Make Female Characters Sexier?

Ummm, the game just wasn't fun and faced stiff competition at the time. Gearbox's Battleborn suffered the same fate.

Instead of the story being "this game looks neat" it became "this is the game with the 'woke bro' trying to push his hackey politics on us with gender neutral bathrooms." Instead of "these characters seem fun" it was "this is the studio with the CEO who refuses to make his female characters sexier." Instead of "who am I going to choose" it became "white dude shoehorns diversity in his game and then smells his own smug farts in interviews" instead of just letting the product ... speak for itself.