Sunday, May 5, 2019

Mortal Kombat 11 Devs Allege Toxic Work Conditions

How many of these articles has there been? Seriously, you'd think companies would have learned by now. Also, can we find a new word to replace the cringe-worthy "toxic?"  How about pernicious, noxious, destructive, harmful, pestilential, or baneful?

A toxic workplace and 100-hour workweeks marred production at Warner Bros. Interactive studio NetherRealm during the creation of its recent “Mortal Kombat 11,” as well as previous titles in the popular fighting game, multiple sources tell Variety. The studio says it’s now investigating those issues, following Variety’s inquiries.