Monday, October 23, 2017

Battleborn's Final Update

Well, we knew it was coming down to this but it is still a bit of a bummer. Thanks to Blue's News for the heads up.

Prior to these changes, low damage skills became relatively more powerful as players leveled up when compared to high damage skills and attacks. These changes are intended to normalize those relationships so that as players level up, strength relationships are preserved. This should eliminate some esoteric power dynamics as players level and allow augments and mutations to be the source of power spikes as well as early/mid/late-game differences in character strength. This effort also resulted in a number of bug fixes for skills that scaled incorrectly.