Thursday, April 18, 2019

Ray Tracing On Nvidia’s Pascal Architecture, Benchmarked

Tom's Hardware has benchmarked ray tracing on NVIDIA’s Pascal architecture.

In some cases, though, high-end cards like the Titan Xp and GeForce GTX 1080 Ti are fast enough to make ray tracing accessible in Battlefield V and, to a lesser extent, Shadow of the Tomb Raider. On the other hand, Metro Exodus serves as an example of how debilitating ray-traced global illumination can be to an architecture lacking hardware acceleration.