Monday, October 15, 2018

Rockstar Clarifies 'Working 100-Hour Weeks' Comments

I believe it is called "crunch" time. All developers go through it.

The polishing, rewrites, and reedits Rockstar does are immense. “We were working 100-hour weeks” several times in 2018, Dan says. The finished game includes 300,000 animations, 500,000 lines of dialogue, and many more lines of code.