Tuesday, November 14, 2017

The Real Problem with 'Games as Service' Isn't the Microtransactions

I disagree.

If you don't follow gaming, what you need to know about "games as service" is that it's the trendy thing to hate right now. It refers, broadly, to a set of ideas and practices publishers are using to offer players ongoing, small transactions to modify or continue their experience (the "service" is that you get to buy stuff).