Thursday, March 2, 2017

System Shock Developer Switching To Unreal Engine 4

Nightdive Studios announced today that it is switching to Unreal Engine 4 for the development of System Shock. Here's a pre-alpha trailer showing off the game running on the new engine:


Hi everyone! Jason here this time to share some really important news. As some of you may have heard, we have officially switched our engine for System Shock to Unreal Engine 4. I know this seems like a risky move, and in some ways it is, but we’ve mitigated that risk by switching over early. To shed more light on how we reached this decision, I’ll need to go over a timeline.