Sunday, March 19, 2017

Star Citizen Swapping DX12 for Vulkan

I spotted this post over at Blue's News this afternoon stating that Star Citizen will be dropping DX12
support in favor of Vulkan.

Years ago we stated our intention to support DX12, but since the introduction of Vulkan which has the same feature set and performance advantages this seemed a much more logical rendering API to use as it doesn't force our users to upgrade to Windows 10 and opens the door for a single graphics API that could be used on all Windows 7, 8, 10 & Linux. As a result our current intention is to only support Vulkan and eventually drop support for DX11 as this shouldn't effect any of our backers.